1914: Revision Kit (1969)

ag.gameitem.AGID:
Spielzeit: 240
Mindestalter: 12
Spieleranzahl:
2
ag.gameitem.publisher:
Poultron Press
Spiel-Designer:
Jim Dunnigan
Künstler:
Unbekannt
Mechaniken:
Hexagon Grid
Beschreibung
Revision Kit for 1914 (also designed by Jim Dunnigan). Consists of new counters (unmounted in first printings, mounted in later printings), a new CRT and revised rules. This is not a stand-alone game. Additional parts (like the mapboard) from Avalon Hill's 1914 are required to play the revised game.
(from the Designer's Notes:)
"... one of the purposes of this revision is to include the "idiocy factor" in the game. This is done by using the Plan 17 rule. The Germans are given an additional boost by use of the "Forced March" rule; a rule which was inadvertently left out of the original game.
While we were at it, we thought we might try to make 1914 more playable.... in the revision we have included all of the "playability" elements left out of the original for the sake of extreme realism."
For those who do not have the revision kit:
Forced March:
Each unit rolls on a D6 (as I recall this is limited to infantry and cavalry units)
1,2 Cannot move at all.
3-6 Gain 1 mp.
The Plan 17 rule requires the French to make 6 attacks on turns 1-3.
Revision Kit for 1914 (also designed by Jim Dunnigan). Consists of new counters (unmounted in first printings, mounted in later printings), a new CRT and revised rules. This is not a stand-alone game. Additional parts (like the mapboard) from Avalon Hill's 1914 are required to play the revised game.
(from the Designer's Notes:)
"... one of the purposes of this revision is to include the "idiocy factor" in the game. This is done by using the Plan 17 rule. The Germans are given an additional boost by use of the "Forced March" rule; a rule which was inadvertently left out of the original game.
While we were at it, we thought we might try to make 1914 more playable.... in the revision we have included all of the "playability" elements left out of the original for the sake of extreme realism."
For those who do not have the revision kit:
Forced March:
Each unit rolls on a D6 (as I recall this is limited to infantry and cavalry units)
1,2 Cannot move at all.
3-6 Gain 1 mp.
The Plan 17 rule requires the French to make 6 attacks on turns 1-3.
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ag.gameitem.lastUpdated: 2025-04-23 20:01:25.519